this sets it up so different monsters activate different command lists (letter corresponds to command in next screenshot)
this enables you to set custom attacks depending on the monster. For example, I have it set up to feint Necromancers (a) because they turtle and cast, that way it stances them down and puts them in RT before they can blood burst me (or worse).
I set percent mind to 110 and encumbrance 20 when I am treasure hunting, this means I will keep hunting when I am fried until I hit “somewhat” encumbered. For normal hunts, I have it set to 100
Bonus tip: on the “should hunt” screen, 62 is muddled so if you want to set it to hunt when you’re clear, that’s the tipping point.
Thank you for coming to my Ted Talk.